Module:Ordinal: Difference between revisions

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--[[
--[[
This template will add the appropriate ordinal suffix to a given integer.
This template will add the appropriate ordinal suffix to a given integer.
Please do not modify this code without applying the changes first at
Module:Ordinal/sandbox and testing.
Please do not modify this code without applying the changes first at
Module:Ordinal/sandbox and testing.
]]
]]


Line 11: Line 8:


--[[
--[[
This function converts an integer value into a numeral followed by ordinal indicator.
This function converts an integer value into a numeral followed by ordinal indicator.
The output string might contain HTML tags.
The output string might contain HTML tags.
 
Usage:
Usage:
{{#invoke:Ordinal|ordinal|1=|2=}}
{{#invoke:Ordinal|ordinal|1=|2=}}
{{#invoke:Ordinal|ordinal}} - uses the caller's parameters
{{#invoke:Ordinal|ordinal}} - uses the caller's parameters
 
Parameters
Parameters
    1: Any number or string.
    1: Any number or string.
    2: Set to "d" if the module should display "d" instead of "nd" and "rd".
    2: Set to "d" if the module should display "d" instead of "nd" and "rd".
]]
]]
function p.ordinal(frame)
function p.ordinal(frame)
local args = frame.args
local args = frame.args
    if args[1] == nil then
if args[1] == nil then
        args = frame:getParent().args
args = frame:getParent().args
    end
end
    if args[1] == nil then
if args[1] == nil then
    args[1] = "{{{1}}}"
args[1] = "{{{1}}}"
    end
end
    return p._ordinal(args[1], (args[2] == 'd'))
return p._ordinal(args[1], (args[2] == "d"))
end
end


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local mod10 = math.abs(x) % 10
local mod10 = math.abs(x) % 10
local mod100 = math.abs(x) % 100
local mod100 = math.abs(x) % 100
if     mod10 == 1 and mod100 ~= 11 then
if mod10 == 1 and mod100 ~= 11 then
suffix = "st"
suffix = "st"
elseif mod10 == 2 and mod100 ~= 12 then
elseif mod10 == 2 and mod100 ~= 12 then
if d then suffix = "d" else suffix = "nd" end
if d then
suffix = "d"
else
suffix = "nd"
end
elseif mod10 == 3 and mod100 ~= 13 then
elseif mod10 == 3 and mod100 ~= 13 then
if d then suffix = "d" else suffix = "rd" end
if d then
suffix = "d"
else
suffix = "rd"
end
end
end
end
end

Revision as of 20:17, 1 April 2024

Module documentation[view] [edit] [history] [purge]
This module may be invoked by templates using its corresponding template Template:Ordinal, or used directly from other modules.

This module automatically determines the ordinal of a given number (i.e. 1 → first, 2 → second, 3 → third, etc.).

On templates, you can use {{Ordinal}}.

On modules, you can include local ordinal= require("Module:Ordinal")._ordinal.

Introspection summary for Module:Ordinal 
Functions provided (2)
Line Function Params
21 ordinal (invokable) (frame)
32 _ordinal (main) (n, d)
Lua modules required (0)
Variable Module Functions used

No function descriptions were provided. The Lua code may have further information.


--[[
	This template will add the appropriate ordinal suffix to a given integer.
	Please do not modify this code without applying the changes first at
	Module:Ordinal/sandbox and testing.
]]

local p = {}

--[[
	This function converts an integer value into a numeral followed by ordinal indicator.
	The output string might contain HTML tags.

	Usage:
	{{#invoke:Ordinal|ordinal|1=|2=}}
	{{#invoke:Ordinal|ordinal}} - uses the caller's parameters

	Parameters
	    1: Any number or string.
	    2: Set to "d" if the module should display "d" instead of "nd" and "rd".
]]
function p.ordinal(frame)
	local args = frame.args
	if args[1] == nil then
		args = frame:getParent().args
	end
	if args[1] == nil then
		args[1] = "{{{1}}}"
	end
	return p._ordinal(args[1], (args[2] == "d"))
end

function p._ordinal(n, d)
	local x = tonumber(mw.ustring.match(n, "(%d*)%W*$"))
	local suffix = "th"
	-- If tonumber(n) worked:
	if x then
		local mod10 = math.abs(x) % 10
		local mod100 = math.abs(x) % 100
		if mod10 == 1 and mod100 ~= 11 then
			suffix = "st"
		elseif mod10 == 2 and mod100 ~= 12 then
			if d then
				suffix = "d"
			else
				suffix = "nd"
			end
		elseif mod10 == 3 and mod100 ~= 13 then
			if d then
				suffix = "d"
			else
				suffix = "rd"
			end
		end
	end
	return n .. suffix
end

return p