Lumatone mapping for 26edo: Difference between revisions

ArrowHead294 (talk | contribs)
No edit summary
ArrowHead294 (talk | contribs)
mNo edit summary
Line 1: Line 1:
There are many conceivable ways to map [[26edo]] onto the [[Lumatone]] keyboard. Only one, however, agrees with the [[Standard Lumatone mapping for Pythagorean]].
{{Lumatone mapping intro}}
{{Lumatone EDO mapping|n=26|start=-4|xstep=4|ystep=-1}}
{{Lumatone EDO mapping|n=26|start=-4|xstep=4|ystep=-1}}




However, as 26edo's 5-limit performance is not it's best feature, other options are probably preferable. If you want to maximise the playable range and put the best consonances close to each other, the [[orgone]] mapping is the clear winner.  
However, 26edo is a [[flattone]] system that does not have very accurate 5-limit approximations, so other options are probably preferable. If you want to maximise the playable range and put the best consonances close to each other, the [[orgone]] mapping is the clear winner.  
{{Lumatone EDO mapping|n=26|start=17|xstep=7|ystep=-2}}
{{Lumatone EDO mapping|n=26|start=17|xstep=7|ystep=-2}}