Pretty Pictures: Difference between revisions
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===Audio sculpture=== | ===Audio sculpture=== | ||
If you have a visual environment whose contents can translate directly into the audio domain in some way, this is one way of doing audio sculpture. Unlike the quantized grids of piano rolls, there usually is no grid (or the grid is so fine as to be invisible). Iannis Xenakis developed an interface called [https://en.wikipedia.org/wiki/UPIC UPIC], which recently inspired the program [http://www.highc.org HighC]. In three-dimensional space, [http://audiosculptures.com/ Andy Fillebrown] has done some work, as well as...well, gosh, he's surely not the only one!= = | If you have a visual environment whose contents can translate directly into the audio domain in some way, this is one way of doing audio sculpture. Unlike the quantized grids of piano rolls, there usually is no grid (or the grid is so fine as to be invisible). [[Iannis Xenakis]] developed an interface called [https://en.wikipedia.org/wiki/UPIC UPIC], which recently inspired the program [http://www.highc.org HighC]. In three-dimensional space, [http://audiosculptures.com/ Andy Fillebrown] has done some work, as well as...well, gosh, he's surely not the only one!= = | ||
=Aids to understanding= | =Aids to understanding= | ||