Metaclown
The Wis-dumb of the Metaclowns.
Metaclowns are characterized by ideological agility.
Metaclowns operate in meta-reality, a dynamic between multiple realities, i.e. the multiverse as as-much-as-such.
They have a mature (living/bleeding-edge, in fact) paradigm for dealing with and between paradigms.
They unearth unearthly assumptions and contradictions within single systems: the humans they meet; bastions of status-quo culture...
Metaclowns have an agenda, and some things that come close to it are:
- applied cybernetics
- adding alternatives that add alternatives
- wield the leverage point of adding a missing idea
- (objectivity) and a relativism which cares for (not dismisses) each I's subjectivity
can activate certain ways of looking (at) situations, as if donning a pair of goggles:
- form/content
- negative/constraint
- design, desire, preference, standards, critique
- addition/substitution
- left/right/wrong/learning
- power, energy
A metaclown has meta-intentions and meta-desires. What you see a metaclown doing is never as simple as it seems.
A metaclown pitches graceful alternatives (nay, antidotes) to competition and dichotomizing, when those things affect "serious" matters.
A metaclown can also diffuse various strains of whining, playing victim to realities, causality addiction, overgeneralizing, boredom...
When a metaclown disagrees, e does so with lightning precision.
A metaclown wields formulations and aphorisms -- nuggets of language, tucked away -- as a magician wields spells and tricks.
A metaclown is an example of a lannguage paramedic and of a craftsperson in time.