i have a user page now :)

music theory that does not have a name yet

A number of things bother me about the way tuning is done on this wiki and in general, in particular octave/tritave equivalence, generators, and the excessive use of hard-to-understand vocabulary and math which often isn't even all that relevant or helpful. The last one should not be a surprise; the first two might be. I find generators extremely unintuitive, and while they may be useful for things, that does not mean I have to like them. I also dislike the concept of equivalence in general. I think *every* pitch should be considered its own thing.

So I decided to formalize the ideas that I have been exploring into a music theory, inspired by Caftaphata.


Terms

Most of these terms are widely-used but I might be using them slightly differently than most people.

- Interval

The frequency ratio between two notes. Can be a measurement of specific notes or just a ratio.

- Harmonic

An interval which is an integer ratio (including 1/1). Also, a note which is a harmonic interval above another note.

- Harmonic Series

The set of notes which are harmonics of the fundamental, including the fundamental itself.

- Overtone

A tone produced with the fundamental, contributing to the timbre of a single note.

Explanation

The simplest interval is the unison, 1/1. This is the interval between a note and itself. Stacking it multiple times doesn't do anything, which isn't very interesting, so let's consider the next simplest interval: the octave, 2/1. Although notes an octave apart are not considered equivalent, they do have a special relationship: the higher note is a harmonic of the lower. 3/1 is also a harmonic interval. Stacking these gives us intervals like 4/1, 6/1, and 8/1, which are also harmonics. Since only harmonics can be created, this does not allow for much progression, since every note only contains overtones from the root note. So we will now allow intervals to be subtracted from each other, creating nonharmonic intervals like 3/2 which have new overtones. Going up by harmonics removes some overtones and strengthens the remaining ones; going down by harmonics weakens existing overtones and adds new ones in the gaps. Combining these gives us nonharmonic intervals.

Every culture's music is influenced by the tools available to them. The primary tool available to me is a Launchpad with a 9x9 grid of LED buttons (minus the top right corner). So, the most immediately obvious set of pitches to use is a lattice where moving one button to the right is by 2/1 and one button up is 3/1. This theoretically allows these intervals to be combined in any combination, as shown in this image.

[image of layout]

There's a problem. 9/8, the whole tone, is as easy to reach as 108/1! Not only does this make useful intervals like 9/8 more difficult to use, but since keyboard space is limited, this adds extremely high and low notes that render much of the space unusable. So instead, notes can be represented as any combination of fourths (4/3) and fifths (3/2). This leaves 2/1 and 3/1 easily accessible while moving very large intervals further away, as well as moving more complex smaller intervals closer together. It's also much more natural to think of 9/8 as the difference between a fourth and a fifth than it is to think of it as the difference between three 2/1s and two 3/1s, for example.

[image of layout]

This is the most basic tuning and layout of this music theory, and it works very well. Aside from absolute pitch, every place on the keyboard is the same, a property called isomorphism. This allows any interval or chord to be placed anywhere on the keyboard.

But what about ratios involving 5? 4 can be created from 2×2, and 6 can be created from 2×3, but 5 is prime. It could be represented using a third dimension, but that would be difficult to visualize and next to impossible to play, since most keyboards are at most 2-dimensional, including the Launchpad. So how can we add new notes?