local p = {}
local utils = require("Module:Utils")
local yesno = require("Module:Yesno")
local function sharp_n(edo) -- calculate amount of steps for sharp/flat
return (7 * math.floor((edo * math.log(3) / math.log(2)) + 0.5)) - (11 * edo) -- mapping of augmented unison
end
function p.ud_sharpness(frame) -- generate table
local sharp = sharp_n(frame.args["edo"])
local spanf = "<td style=\"margin-bottom:-45px; transform:translate(0, %spx); white-space:nowrap;\">%s</td>\n"
local arrow_marg = -2.5
local sharp_marg = -15
local double_sharp_marg = -20
local flat_marg = -12.5
local tab
if sharp == -2 then
tab = "{{sharpness-flat2}}"
elseif sharp == -1 then
tab = "{{sharpness-flat1}}"
elseif sharp == 0 then
tab = "<table center-all>\n"
.. "<tr>\n"
.. "<th>Step offset</th>\n"
.. "<td>−3</td><td>−2</td><td>−1</td><td>0</td><td>+1</td><td>+2</td><td>+3</td>\n"
.. "</tr>\n<tr>\n"
.. "<th>Symbol</th>\n"
.. string.format(spanf, arrow_marg, string.rep(" [[File:Down arrow petaluma script.svg|10px]]", 3))
.. string.format(spanf, arrow_marg, string.rep(" [[File:Down arrow petaluma script.svg|10px]]", 2))
.. string.format(spanf, arrow_marg, " [[File:Down arrow petaluma script.svg|10px]]")
.. string.format(spanf, arrow_marg - 15, " [[File:Heji18.svg|15px]]")
.. string.format(spanf, arrow_marg, " [[File:Up arrow petaluma script.svg|10px]]")
.. string.format(spanf, arrow_marg, string.rep(" [[File:Up arrow petaluma script.svg|10px]]", 2))
.. string.format(spanf, arrow_marg, string.rep(" [[File:Up arrow petaluma script.svg|10px]]", 3))
.. "\n</tr>\n</table>"
elseif sharp == 1 then
tab = "{{sharpness-sharp1}}"
else
tab = "<table center-all>\n"
.. "<tr>\n"
.. "<th>Step offset<th>\n"
.. "<td>'''0'''</td>"
for i = 1, sharp * 2 + 1 do
tab = tab .. string.format((i % sharp == 0 and "<td>'''%s'''</td>" or "<td>%s</td>"), i)
end
tab = tab .. "\n</tr>\n<tr>\n<th>Sharp symbol<th>\n"
.. "<td rowspan=\"2\" style=\"white-space:nowrap;\"> [[File:Heji18.svg|15px]]</td>\n"
for i = 1, sharp * 2 + 1 do
local cs = math.ceil((i / sharp) - 0.5) -- sharpness of note
local marg -- margin value for formatting
local s = ""
if cs == 0 then
marg = arrow_marg
elseif cs == 1 then
marg = sharp_marg
elseif cs == 2 then
marg = double_sharp_marg
else
marg = 0 -- Failsafe
end
if ((i - (sharp * math.floor(i / sharp))) / sharp) > math.ceil(((i - (sharp * math.floor(i / sharp))) / sharp) - 0.5) then
if (i - (sharp * math.floor(i / sharp))) % 5 == 4 then
s = s .. " [[File:Down arrow petaluma script.svg|10px]] [[File:Quip narrow.svg|9px]]"
else
for j = 1, (i - (sharp * math.floor(i / sharp))) % 5 do
s = s .. " [[File:Up arrow petaluma script.svg|10px]]"
end
end
for j = 1, math.floor((i - (sharp * math.floor(i / sharp))) / 5) do
s = s .. " [[File:Quip narrow.svg|9px]]"
end
else
if ((sharp * math.ceil(i / sharp)) - i) % 5 == 4 then
s = s .. " [[File:Up arrow petaluma script.svg|10px]] [[File:Quid narrow.svg|9px]]"
else
for j = 1, ((sharp * math.ceil(i / sharp)) - i) % 5 do
s = s .. " [[File:Down arrow petaluma script.svg|10px]]"
end
end
for j = 1, math.floor(((sharp * math.ceil(i / sharp)) - i) / 5) do
s = s .. " [[File:Quid narrow.svg|9px]]"
end
end
if cs == 1 then
s = s .. "  [[File:Heji25.svg|16px]]"
elseif cs == 2 then
s = s .. "  [[File:Heji32.svg|21px]]"
end
tab = tab .. string.format(spanf, marg, s)
end
tab = tab .. "\n<tr>\n<th>Flat symbol</th>\n"
for i = 1, sharp * 2 + 1 do
local cs = math.ceil((i / sharp) - 0.5) -- flatness of note
local marg -- margin value for formatting
local s = ""
if cs == 0 then
marg = arrow_marg
elseif cs == 1 or cs == 2 then
marg = flat_marg
end
if ((i - (sharp * math.floor(i / sharp))) / sharp) > math.ceil(((i - (sharp * math.floor(i / sharp))) / sharp) - 0.5) then
if (i - (sharp * math.floor(i / sharp))) % 5 == 4 then
s = s .. " [[File:Up arrow petaluma script.svg|10px]] [[File:Quid narrow.svg|9px]]"
else
for j = 1, (i - (sharp * math.floor(i / sharp))) % 5 do
s = s .. " [[File:Down arrow petaluma script.svg|10px]]"
end
end
for j = 1, math.floor((i - (sharp * math.floor(i / sharp))) / 5) do
s = s .. " [[File:Quid narrow.svg|9px]]"
end
else
if ((sharp * math.ceil(i / sharp)) - i) % 5 == 4 then
s = s .. " [[File:Down arrow petaluma script.svg|10px]] [[File:Quip narrow.svg|9px]]"
else
for j = 1, ((sharp * math.ceil(i / sharp)) - i) % 5 do
s = s .. " [[File:Up arrow petaluma script.svg|10px]]"
end
end
for j = 1, math.floor(((sharp * math.ceil(i / sharp)) - i) / 5) do
s = s .. " [[File:Quip narrow.svg|9px]]"
end
end
if cs == 1 then
s = s .. "  [[File:Heji11.svg|16px]]"
elseif cs == 2 then
s = s .. "  [[File:Heji4.svg|27px]]"
end
tab = tab .. string.format(spanf, marg, s)
end
tab = tab .. "\n</tr>\n</table>"
end
if yesno(frame.args["debug"]) == true then
tab = "<syntaxhighlight lang=\"wikitext\">" .. tab .. "</syntaxhighlight>"
end
return frame:preprocess(tab)
end
return p