Mu badness: Difference between revisions
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Mu (μ) is a function for equal tuning badness provided by Vector Graphics, and in a slightly different form by [[User:Lériendil]]. | Mu (μ) is a function for equal tuning badness provided by Vector Graphics, and in a slightly different form by [[User:Lériendil|Lériendil]]. | ||
It is defined as: | It is defined as: | ||
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μ always provides a value between 1 and ζ(2) = (π^2)/6 ≈ 1.6449, as such, the final "mu badness" result can be obtained by | μ always provides a value between 1 and ζ(2) = (π^2)/6 ≈ 1.6449, as such, the final "mu badness" result can be obtained by | ||
<math>\mu_{s}\left(x\right)= | <math>\mu_{s}\left(x\right)=\frac{\left(\frac{\pi^{2}}{6}\right) - \mu\left(x\right)}{\left(\frac{\pi^{2}}{6}\right)-1}</math> | ||
This also flips the result so that higher values represent worse tunings, as would be expected from a "badness" function. | Lériendil prefers to set the denominator to <math>\frac{\pi^{2}}{20}</math> instead, as it can be shown that this represents a stricter bound on μ and has the advantage of the maximal possible badness for an [[EDO]] being a rational number, 5/9. This also flips the result so that higher values represent worse tunings, as would be expected from a "badness" function. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Mu badness (μ<sub>s</sub>(x)) for edos, calculated up to k=100 | |+Mu badness (μ<sub>s</sub>(x)) for edos, calculated up to k=100 | ||