SAKryukov (talk | contribs)
m Still a question mark
SAKryukov (talk | contribs)
ups and downs
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::: The notation with "ab" and 1, 2 is mine, I have some rationale about it. Something symmetrically between A and B is ab, not flat or sharp. Flat or sharp should be the tone closer to the "letter" tone. If you have 5 tones in between, you have two sharps, two flats, and one symmetrically in between. Many complain about up-down notation, but my main thing is 1) it is not standardized in Unicode, in a way, not really accepted, 2) purely readable. The notation is a totally conventional thing. Moreover, I do not accept the entire idea of traditional notation, not only because it is not suitable to variable tonal systems, but only because the idea of notation as the language between music and graphics is totally wrong semiotically: the levels of abstraction are insufficient. There should be at least one graphic-independent layer and different layers of metadata. — [[User:SAKryukov|SA]], ''Saturday 2020 December 12, 16:06 UTC''
::: The notation with "ab" and 1, 2 is mine, I have some rationale about it. Something symmetrically between A and B is ab, not flat or sharp. Flat or sharp should be the tone closer to the "letter" tone. If you have 5 tones in between, you have two sharps, two flats, and one symmetrically in between. Many complain about up-down notation, but my main thing is 1) it is not standardized in Unicode, in a way, not really accepted, 2) purely readable. The notation is a totally conventional thing. Moreover, I do not accept the entire idea of traditional notation, not only because it is not suitable to variable tonal systems, but only because the idea of notation as the language between music and graphics is totally wrong semiotically: the levels of abstraction are insufficient. There should be at least one graphic-independent layer and different layers of metadata. — [[User:SAKryukov|SA]], ''Saturday 2020 December 12, 16:06 UTC''
::: Ah, sorry, I missed "my" in "my ups and downs notation". Yes, yours is a different story. I'll review it, then we can discuss it later. — [[User:SAKryukov|SA]], ''Saturday 2020 December 12, 17:32 UTC''


::: By the way, the total number of keys is always a problem. First of all, the technology really pushes the limits and is based on very new possibilities, in particular, of Web API, first of all, the sound synthesis (if you look at my article on Sound Builder). That's why I simply reject all less advanced browsers. In practice, it finally works: I pay a high technological price compared to other approaches but obtain serious benefit: the browser as a platform is highly OS-independent. The combination of arbitrary chords and glissando, even with "only" ten fingers makes it obvious that 100% of keys should be able to sound at the same time. This is a huge memory consumption load, and thus limitation. — [[User:SAKryukov|SA]], ''Saturday 2020 December 12, 16:06 UTC''
::: By the way, the total number of keys is always a problem. First of all, the technology really pushes the limits and is based on very new possibilities, in particular, of Web API, first of all, the sound synthesis (if you look at my article on Sound Builder). That's why I simply reject all less advanced browsers. In practice, it finally works: I pay a high technological price compared to other approaches but obtain serious benefit: the browser as a platform is highly OS-independent. The combination of arbitrary chords and glissando, even with "only" ten fingers makes it obvious that 100% of keys should be able to sound at the same time. This is a huge memory consumption load, and thus limitation. — [[User:SAKryukov|SA]], ''Saturday 2020 December 12, 16:06 UTC''