The Riemann zeta function and tuning/Vector's derivation: Difference between revisions

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i is the imaginary unit, which is on a line perpendicular to the real number line. A complex (two-dimensional) number may be written as a+bi.
i is the imaginary unit, which is on a line perpendicular to the real number line. A complex (two-dimensional) number may be written as a+bi.


With this knowledge, cos(x) can be rewritten as Re(e<sup>ix</sup>) - but since (among other things) this is the only place complex numbers appear, we can just ignore the Re() and add it back later.
With this knowledge, cos(x) can be rewritten as Re(e<sup>ix</sup>) - but since we're only doing multiplication and addition and this is the only place complex numbers appear, we can just ignore the Re() and add it back later.


[https://www.desmos.com/calculator/e7wn17tzjf <nowiki>$$ \mu_{c}\left(\sigma, x\right)=\sum_{k=1}^{\infty}\frac{e^{i\left(\ln\left(k\right)x\right)}}{k^{\sigma}} $$</nowiki>]
[https://www.desmos.com/calculator/e7wn17tzjf <nowiki>$$ \mu_{c}\left(\sigma, x\right)=\sum_{k=1}^{\infty}\frac{e^{i\left(\ln\left(k\right)x\right)}}{k^{\sigma}} $$</nowiki>]